Go, Go, Godot!
  • 0
Godot Game Engine Logo

Godot Engine 4.0 released!

March 1, 2023

Godot Engine 4.0 has been released per official announcement. With version 4.0, Godot has gone through “3+ years of breaking and rebuilding from the ground up, a complete core overhaul and a full engine rewrite, through 17 alphas, 17 betas and 6 release candidates“. The announcement post is credited to “2000+ Godot contributors.”

It’s a great milestone for Godot, but the work is far from finished. There are still aspects of Godot 4 that feel rough that are likely to be addressed in the coming days, weeks, and months with point releases.

Posted in Godot, News.
Share
PreviousIntroducing GodotBuilder: Custom Export Templates built on demand
NextDynamically finding and loading resources from the Filesystem for Android and Web Exports

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Related Posts

  • February 6, 2024

    Inventory System v1.4.1 available

    This small update addresses inventory serialization to persist the allow_gaps and expiration_multiplier settings. These were previously overlooked.

  • February 22, 2024

    Inventory System v1.10 available

    We’re excited about this release, which includes a range of quality-of-life additions and refinements. Drag-and-drop support has been improved with a second strategy: Click-and-release: Simply clicking (and releasing) an item will pick it up. This leverages Godot’s force-drag functionality and approximates the drag-and-drop behavior that games like Valheim and Palworld use in their inventory items. …

  • February 11, 2024

    Inventory System v1.7 available

    A couple of corrections and a new feature: Bug fixes:

  • February 18, 2024

    Inventory System v1.9 available

    Another quick inventory system update. The Resizable Container Demo now includes preliminary support for controllers. Features: Additional bug fixes:

    © 2026 GoGoGodot.io. All rights reserved.