Go, Go, Godot!
  • 0
Godot Game Engine Logo

Godot Engine 4 reaches beta

September 15, 2022

Just a couple of days ago, Godot 4.0 alpha 17 was announced. Today, Godot Engine 4.0 beta 1 was released. Be sure to check out the announcement. There are lots of improvements across the board; rendering, lighting, physics and navigation, animation, and scripting.

Posted in Godot, News.
Share
PreviousAudio Manager to handle the loading of sound effects in bulk
NextShare your Computer’s Mouse and Keyboard with your Steam Deck

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Related Posts

  • Valve Software
    July 17, 2021

    Valve announces the Steam Deck

    Just recently Valve announced the Steam Deck, a hand-held gaming device with the capability to play your entire Steam game library. This is huge. In the news, I largely see comparisons being drawn with the Nintendo Switch. Nintendo recently announced the Switch OLED, with a somewhat lukewarm reception. If Valve gets this right, this goes …

  • February 10, 2024

    Inventory System v1.6 available

    Per feedback, we’ve exposed more inventory user interface component signals to make it easier to react to slot/item interactions with custom logic. New features: In addition, these bug fixes are included:

  • February 4, 2024

    Inventory System v1.3 available

    Another Inventory System release, and this time we’ve added support for persistence through serialization of inventory data. Features: Bug fixes:

  • March 27, 2025

    Inventory System 2 Alpha 5 available

    This release addresses an issue that arose due to Godot 4.4 changes in how JSON is deserialized. Relevant Godot issues: #103374 and #61464. Makes sense why it was changed, but it might impact anyone unaware who’s consuming a JSON-based API, and wondering why responses may not be as expected. In addition, this release now includes character damage and …

    © 2026 GoGoGodot.io. All rights reserved.