A new version of the Inventory System is available. This release includes a new structure placement feature and improves crafting.
Structure Placement
Players can now place structures from their inventory. When using an inventory item representing a structure, the player is prompted to select where to place it. The included demo lets players place an anvil. Once placed, the anvil is used to craft items.
Structure placement provides an example of how to build mechanisms that let players build structures or place objects.
Crafting Refinements
The crafting components have received some improvements to add support for multiplayer.
Changelog
Features:
Crafting UI implemented for the single-dialog Game UI.
Crafting now supports multiplayer.
Structure placements
Bug fixes:
Add missing Crafting Status UI type hints
Crafting Status UI correctly displays the item currently being crafted and its status when opening the UI when crafting is already in progress.
Move the MyGameUISelector script to its component scene counterpart in the
/game_ui
folder.
The Inventory System Deep Dive and Architecture Guide helps game developers implement advanced multiplayer inventories using Godot Engine. The PDF Guide contains over 500 pages of code walkthroughs, diagrams, and explains concepts related to inventories, items, and more.
The latest inventory system is now available and it focuses on multiplayer permissions. The new Access Manager component validates client requests to ensure players can’t cheat and interact with inventories they’re not supposed to be able to have access to. New features: Bug fixes:
A new version of the Inventory System is available. This release includes various refinements to existing systems to flesh out more combat-related functionality. Inventory Ammo Provider The GGAmmoProvider component is responsible for providing ammunition to equipped weapons. Previously, it only had a “simple” strategy: Creating ammunition out of thin air. The new GGAmmoProviderInventoryStrategy pulls ammunition …
The Terrain3D addon for Godot lets you create and manage 3D terrains within Godot. It looks quite promising for making landscapes, hills, valleys, and other natural environments. The addon provides tools for sculpting the terrain, and you can paint different textures like grass, dirt, or rock, and blend them smoothly. It also supports features like …
A smaller update. The inventory components now have custom icons to make it easier to tell them apart. This release also includes additional bug fixes:
Inventory System v1.18 available
A new version of the Inventory System is available. This release includes a new structure placement feature and improves crafting.
Structure Placement
Players can now place structures from their inventory. When using an inventory item representing a structure, the player is prompted to select where to place it. The included demo lets players place an anvil. Once placed, the anvil is used to craft items.
Structure placement provides an example of how to build mechanisms that let players build structures or place objects.
Crafting Refinements
The crafting components have received some improvements to add support for multiplayer.
Changelog
Features:
Bug fixes:
/game_ui
folder.The Inventory System Deep Dive and Architecture Guide helps game developers implement advanced multiplayer inventories using Godot Engine. The PDF Guide contains over 500 pages of code walkthroughs, diagrams, and explains concepts related to inventories, items, and more.
Related Posts
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The latest inventory system is now available and it focuses on multiplayer permissions. The new Access Manager component validates client requests to ensure players can’t cheat and interact with inventories they’re not supposed to be able to have access to. New features: Bug fixes:
Inventory System v1.17 available
A new version of the Inventory System is available. This release includes various refinements to existing systems to flesh out more combat-related functionality. Inventory Ammo Provider The GGAmmoProvider component is responsible for providing ammunition to equipped weapons. Previously, it only had a “simple” strategy: Creating ammunition out of thin air. The new GGAmmoProviderInventoryStrategy pulls ammunition …
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The Terrain3D addon for Godot lets you create and manage 3D terrains within Godot. It looks quite promising for making landscapes, hills, valleys, and other natural environments. The addon provides tools for sculpting the terrain, and you can paint different textures like grass, dirt, or rock, and blend them smoothly. It also supports features like …
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