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Inventory System v1.2 available

February 2, 2024

A few new features:

  • The new ContentAnimator component reveals tour slide content with tweens
  • The inventory now supports grid view and list view

Bug fixes:

  • When resizing the inventory (via max_items), extra items are correctly dropped when the allow_gaps setting is disabled.
  • The item expiration time is “humanized” by formatting it with s, m, h, and d suffixes. E.g. Instead of “600s”, it’ll now show “10m”

The Inventory System Deep Dive and Architecture Guide helps game developers implement advanced multiplayer inventories using Godot Engine. The PDF Guide contains over 500 pages of code walkthroughs, diagrams, and explains concepts related to inventories, items, and more.

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