Go, Go, Godot!
  • 0

Inventory System v1.2 available

February 2, 2024

A few new features:

  • The new ContentAnimator component reveals tour slide content with tweens
  • The inventory now supports grid view and list view

Bug fixes:

  • When resizing the inventory (via max_items), extra items are correctly dropped when the allow_gaps setting is disabled.
  • The item expiration time is “humanized” by formatting it with s, m, h, and d suffixes. E.g. Instead of “600s”, it’ll now show “10m”

The Inventory System Deep Dive and Architecture Guide helps game developers implement advanced multiplayer inventories using Godot Engine. The PDF Guide contains over 500 pages of code walkthroughs, diagrams, and explains concepts related to inventories, items, and more.

Get It Now
Learn More

assetgdscriptgodottutorial
Posted in Godot.
Share
PreviousInventory System v1.3 available
NextInventory System v1.1 available

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Related Posts

  • Strings
    December 17, 2022

    When not all strings are Strings. Detect bugs in your GDscript more easily with static typing

    One of the benefits of working with Godot Engine is that GDScript allows one to operate high level. GDScript is dynamically typed, so not even variable types have to be specified, but I would strongly recommend using static typing wherever possible. It can help with performance but primarily adds clarity when trying to follow the …

  • July 4, 2024

    Inventory System v1.14 available

    A new version of the Inventory System is available with more multiplayer-related features. The Multiplayer Interaction Demo can now run in multiple modes, through two separate implementations of the Character scene: The simple character scene leverages the MultiplayerSynchronizer and can either let the client have authority and move the character, or have the client send …

  • March 27, 2025

    Inventory System 2 Alpha 5 available

    This release addresses an issue that arose due to Godot 4.4 changes in how JSON is deserialized. Relevant Godot issues: #103374 and #61464. Makes sense why it was changed, but it might impact anyone unaware who’s consuming a JSON-based API, and wondering why responses may not be as expected. In addition, this release now includes character damage and …

  • October 30, 2023

    Super Godot Galaxy Concept

    Hugo-Dz created Super Godot Galaxy: https://github.com/Hugo-Dz/super-godot-galaxy, which he announced in this Reddit post. It uses the 3D Starter Kit from Kenney and shows how to achieve the effect of applying gravity toward the center of a small spherical planet.

    © 2026 GoGoGodot.io. All rights reserved.