Go, Go, Godot!
  • 0

Inventory System v1.5 available

February 9, 2024

The latest version of the inventory system is available and includes refinements for the interaction demo and the main tour.

New features:

  • The action strategy now handles use_item action and defaults to use for double-clicks.
  • The interaction demo now includes expirations for the various storage boxes
  • The tour has a notification UI that shows item use and drops
  • In the inventory transfer view, double-click defaults to transfer_item, instead of use_item.
  • Inventory Item quantity prefixed with ‘x’

We’ve also got a handful of bug fixes:

  • When switching the inventory’s item_scene, all previous slots are removed (so different slot scenes don’t end up together)
  • The expiration extension waits for scene owner to be ready before starting to apply expirations
  • The inventory’s drop_item() call no longer attempts to drop empty slots
  • Removed debug output from Inventory UI demo
  • Added default drag-and-drop and filter strategies to Inventory UI
  • Removed extra _refresh_slots() call from inventory controller for minor performance gains

The Inventory System Deep Dive and Architecture Guide helps game developers implement advanced multiplayer inventories using Godot Engine. The PDF Guide contains over 500 pages of code walkthroughs, diagrams, and explains concepts related to inventories, items, and more.

Get It Now
Learn More

assetgdscriptgodottutorial
Posted in Godot.
Share
PreviousInventory System v1.6 available
NextInventory System v1.4.1 available

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Related Posts

  • November 23, 2024

    Inventory System v1.18 available

    A new version of the Inventory System is available. This release includes a new structure placement feature and improves crafting. Structure Placement Players can now place structures from their inventory. When using an inventory item representing a structure, the player is prompted to select where to place it. The included demo lets players place an …

  • January 15, 2025

    Inventory System 2 Alpha 1 available

    The first alpha of the inventory system v2 is now available. For v2, a lot of refactoring work has been done with a focus on improving the developer experience. As part of that, the naming convention of the addon classes was streamlined and is more consistent now. The GDScript documentation comments have been improved significantly …

  • October 30, 2023

    Super Godot Galaxy Concept

    Hugo-Dz created Super Godot Galaxy: https://github.com/Hugo-Dz/super-godot-galaxy, which he announced in this Reddit post. It uses the 3D Starter Kit from Kenney and shows how to achieve the effect of applying gravity toward the center of a small spherical planet.

  • February 16, 2024

    Inventory System v1.8.1 available

    A quick update to yesterday’s release with a few fixes:

    © 2026 GoGoGodot.io. All rights reserved.