Go, Go, Godot!
  • 0

Inventory System v1.6 available

February 10, 2024

Per feedback, we’ve exposed more inventory user interface component signals to make it easier to react to slot/item interactions with custom logic.

New features:

  • Item-level focus signals are exposed via the GGInventoryUI component
  • Print information when inventory was saved in the simple inventory persistence script.

In addition, these bug fixes are included:

  • Correction to dropping items from the inventory due to resizing
  • The inventory controller only sets the custom_minimum_size on the slot if the property is present

The Inventory System Deep Dive and Architecture Guide helps game developers implement advanced multiplayer inventories using Godot Engine. The PDF Guide contains over 500 pages of code walkthroughs, diagrams, and explains concepts related to inventories, items, and more.

Get It Now
Learn More

assetgdscriptgodottutorial
Posted in Godot.
Share
PreviousInventory System v1.7 available
NextInventory System v1.5 available

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Related Posts

  • August 1, 2022

    Running Godot Games on Steam Deck

    Right after I got my Steam Deck, I wanted to know how hard it is to get a Godot game running on it. What’s the developer experience for someone who’s stepping through this for the first time? It was really easy to do, so I’m sharing this here, whether you’re following along or like to …

  • January 3, 2024

    2D Fog Effect Shader Tutorial

    The shader used in the tutorial: https://godotshaders.com/shader/2d-fog-overlay-2/

  • February 4, 2024

    Inventory System v1.3 available

    Another Inventory System release, and this time we’ve added support for persistence through serialization of inventory data. Features: Bug fixes:

  • Godot Game Engine Logo
    March 1, 2023

    Godot Engine 4.0 released!

    Godot Engine 4.0 has been released per official announcement. With version 4.0, Godot has gone through “3+ years of breaking and rebuilding from the ground up, a complete core overhaul and a full engine rewrite, through 17 alphas, 17 betas and 6 release candidates“. The announcement post is credited to “2000+ Godot contributors.” It’s a …

    © 2026 GoGoGodot.io. All rights reserved.