Go, Go, Godot!
  • 0

Inventory System v1.6 available

February 10, 2024

Per feedback, we’ve exposed more inventory user interface component signals to make it easier to react to slot/item interactions with custom logic.

New features:

  • Item-level focus signals are exposed via the GGInventoryUI component
  • Print information when inventory was saved in the simple inventory persistence script.

In addition, these bug fixes are included:

  • Correction to dropping items from the inventory due to resizing
  • The inventory controller only sets the custom_minimum_size on the slot if the property is present

The Inventory System Deep Dive and Architecture Guide helps game developers implement advanced multiplayer inventories using Godot Engine. The PDF Guide contains over 500 pages of code walkthroughs, diagrams, and explains concepts related to inventories, items, and more.

Get It Now
Learn More

assetgdscriptgodottutorial
Posted in Godot.
Share
PreviousInventory System v1.7 available
NextInventory System v1.5 available

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Related Posts

  • November 17, 2022

    Making videos for the web with Godot 4’s Movie Writer

    Normally I use OBS for screen recording, but there are cases where it makes sense to use Godot’s built-in movie writer that was recently announced. For example, if you have a slow PC or really demanding game, OBS will skip frames. It makes sense since OBS is just recording what’s on the screen in real …

  • February 15, 2024

    Inventory System v1.8 available

    The latest version includes a few new enhancements, and an experiment: The sequencer demo uses inventory instances to hold music notes, which can be played back. This was inspired by music trackers that were popular in the 90s, such as Scream Tracker and Impulse Tracker. The sequencer isn’t meant to be a production-ready digital audio …

  • March 20, 2025

    Inventory System 2 Alpha 4 available

    This release finally uses Godot Engine 4.4. It adds the GGCraftingSystem singleton and updates the GGInteractable2DStrategyCrafting class to use it. The crafting editor nodes now have prefixes, which makes it much easier to search for specific recipe or item nodes in larger crafting libraries. Some syntactic sugar was added as well. You can now easily …

  • July 30, 2024

    Inventory System v1.15 available

    This inventory system release refines a lot of architecture guide sections based on customer feedback and adds over 100 additional pages to the PDF guide. Features: Bug fixes:

    © 2026 GoGoGodot.io. All rights reserved.