Go, Go, Godot!
  • 0

Inventory System v1.6 available

February 10, 2024

Per feedback, we’ve exposed more inventory user interface component signals to make it easier to react to slot/item interactions with custom logic.

New features:

  • Item-level focus signals are exposed via the GGInventoryUI component
  • Print information when inventory was saved in the simple inventory persistence script.

In addition, these bug fixes are included:

  • Correction to dropping items from the inventory due to resizing
  • The inventory controller only sets the custom_minimum_size on the slot if the property is present

The Inventory System Deep Dive and Architecture Guide helps game developers implement advanced multiplayer inventories using Godot Engine. The PDF Guide contains over 500 pages of code walkthroughs, diagrams, and explains concepts related to inventories, items, and more.

Get It Now
Learn More

assetgdscriptgodottutorial
Posted in Godot.
Share
PreviousInventory System v1.7 available
NextInventory System v1.5 available

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Related Posts

  • February 11, 2024

    Inventory System v1.7 available

    A couple of corrections and a new feature: Bug fixes:

  • Godot Game Engine Logo
    June 1, 2023

    Godot Engine 4.1.dev4 is available

    Development snapshot #4 of Godot Engine 4.1 is here. Among many other changes, it fixes a lighting issue related to using Light-only mode in CanvasItemMaterial (#44559). Unfortunately, it also introduced a UX issue with gradient color pickers (#77745), which makes it quite difficult to work with gradients at all. If you use gradients, I recommend …

  • January 3, 2024

    2D Fog Effect Shader Tutorial

    The shader used in the tutorial: https://godotshaders.com/shader/2d-fog-overlay-2/

  • April 1, 2023

    Introducing GodotBuilder: Custom Export Templates built on demand

    Need optimized export templates with PCK encryption support but don’t want to have to set up a build pipeline or download the entire compilation toolchain on your computer? Well, now it is. Fill out the form, checkout, and we’ll email you the download link after the compilation completes. Compilation may take 30 minutes to 3 …

    © 2026 GoGoGodot.io. All rights reserved.