Go, Go, Godot!
  • 0

Inventory System v1.7 available

February 11, 2024

A couple of corrections and a new feature:

  • Added inventory saving and loading to the main tour

Bug fixes:

  • The drag-and-drop state is shared via static property
  • Inventory controller filtering no longer accesses item index out-of-bounds
  • Inventory serialization strategy order of operations for slightly improved performance
  • Prevent the GGInventoryController from using empty slots
  • Miscellaneous static typing corrections

The Inventory System Deep Dive and Architecture Guide helps game developers implement advanced multiplayer inventories using Godot Engine. The PDF Guide contains over 500 pages of code walkthroughs, diagrams, and explains concepts related to inventories, items, and more.

Get It Now
Learn More

assetgdscriptgodottutorial
Posted in Godot.
Share
PreviousInventory System v1.8 available
NextInventory System v1.6 available

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Related Posts

  • November 17, 2022

    Making videos for the web with Godot 4’s Movie Writer

    Normally I use OBS for screen recording, but there are cases where it makes sense to use Godot’s built-in movie writer that was recently announced. For example, if you have a slow PC or really demanding game, OBS will skip frames. It makes sense since OBS is just recording what’s on the screen in real …

  • February 15, 2024

    Inventory System v1.8 available

    The latest version includes a few new enhancements, and an experiment: The sequencer demo uses inventory instances to hold music notes, which can be played back. This was inspired by music trackers that were popular in the 90s, such as Scream Tracker and Impulse Tracker. The sequencer isn’t meant to be a production-ready digital audio …

  • January 15, 2025

    Inventory System 2 Alpha 1 available

    The first alpha of the inventory system v2 is now available. For v2, a lot of refactoring work has been done with a focus on improving the developer experience. As part of that, the naming convention of the addon classes was streamlined and is more consistent now. The GDScript documentation comments have been improved significantly …

  • July 17, 2023

    Terrain3D for Godot has been released

    The Terrain3D addon for Godot lets you create and manage 3D terrains within Godot. It looks quite promising for making landscapes, hills, valleys, and other natural environments. The addon provides tools for sculpting the terrain, and you can paint different textures like grass, dirt, or rock, and blend them smoothly. It also supports features like …

    © 2026 GoGoGodot.io. All rights reserved.