Go, Go, Godot!
  • 0

Inventory System v1.8.1 available

February 16, 2024

A quick update to yesterday’s release with a few fixes:

  • Small correction to the sequencer’s data model
  • The Window Manager demo now has the correct sorting_strategies attached

The Inventory System Deep Dive and Architecture Guide helps game developers implement advanced multiplayer inventories using Godot Engine. The PDF Guide contains over 500 pages of code walkthroughs, diagrams, and explains concepts related to inventories, items, and more.

Get It Now
Learn More

assetgdscriptgodottutorial
Posted in Godot.
Share
PreviousInventory System v1.9 available
NextInventory System v1.8 available

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Related Posts

  • February 29, 2024

    Inventory System v1.12 available

    Crafting is here! The latest inventory system version is now available with the following features: The bug fixes:

  • August 1, 2022

    Godot Engine on the Steam Deck – Developing games on the go?

    Once I found out about the Steam Deck’s Desktop Mode, it got even more interesting. Steam Deck’s Gaming Mode vs Desktop Mode You see, the Steam Deck defaults to an analog of Big Picture mode on PC. It runs full screen in “Steam Deck gaming console” mode. But underneath all that is a Linux system …

  • January 15, 2025

    Inventory System 2 Alpha 1 available

    The first alpha of the inventory system v2 is now available. For v2, a lot of refactoring work has been done with a focus on improving the developer experience. As part of that, the naming convention of the addon classes was streamlined and is more consistent now. The GDScript documentation comments have been improved significantly …

  • October 24, 2024

    Inventory System v1.17 available

    A new version of the Inventory System is available. This release includes various refinements to existing systems to flesh out more combat-related functionality. Inventory Ammo Provider The GGAmmoProvider component is responsible for providing ammunition to equipped weapons. Previously, it only had a “simple” strategy: Creating ammunition out of thin air. The new GGAmmoProviderInventoryStrategy pulls ammunition …

    © 2026 GoGoGodot.io. All rights reserved.