Go, Go, Godot!
  • 0

Inventory System v1.8 available

February 15, 2024

The latest version includes a few new enhancements, and an experiment: The sequencer demo uses inventory instances to hold music notes, which can be played back. This was inspired by music trackers that were popular in the 90s, such as Scream Tracker and Impulse Tracker. The sequencer isn’t meant to be a production-ready digital audio workstation replacement. It’s a proof of concept, but it does show off the flexibility of the inventory system.

I’ve transcribed a track I created in Ableton Live about a decade ago. This is included in the Inventory System demo project:

The features:

  • Added a GGInventorySimpleUI with fewer bells and whistles.
  • GGInventory now supports multiple sorting strategies, which the UI automatically picks up
  • Stack splitting with middle mouse button or action input
  • A new sequencer demo that uses inventories to hold track notes in item data.

Of course, we also have bug fixes:

  • Expiration extension handles scenes without an owner (such as dynamically assembled scenes)
  • Inventory allows setting the scroll container’s custom minimum size
  • The Inventory UI correctly selects the configured view upon start

The Inventory System Deep Dive and Architecture Guide helps game developers implement advanced multiplayer inventories using Godot Engine. The PDF Guide contains over 500 pages of code walkthroughs, diagrams, and explains concepts related to inventories, items, and more.

Get It Now
Learn More

assetgdscriptgodottutorial
Posted in Godot.
Share
PreviousInventory System v1.8.1 available
NextInventory System v1.7 available

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Related Posts

  • November 17, 2022

    Making videos for the web with Godot 4’s Movie Writer

    Normally I use OBS for screen recording, but there are cases where it makes sense to use Godot’s built-in movie writer that was recently announced. For example, if you have a slow PC or really demanding game, OBS will skip frames. It makes sense since OBS is just recording what’s on the screen in real …

  • November 23, 2024

    Inventory System v1.18 available

    A new version of the Inventory System is available. This release includes a new structure placement feature and improves crafting. Structure Placement Players can now place structures from their inventory. When using an inventory item representing a structure, the player is prompted to select where to place it. The included demo lets players place an …

  • December 22, 2022

    A GDScript refactoring exercise

    Arguably, more fun than writing code is removing code. I was assembling a split-screen multiplayer UI. The goal behavior is to show/hide the appropriate displays for the players, depending on how many players there are. Initially, the code to update the UI was very simple, because I started with two players. In that case, you …

  • February 29, 2024

    Inventory System v1.12 available

    Crafting is here! The latest inventory system version is now available with the following features: The bug fixes:

    © 2026 GoGoGodot.io. All rights reserved.