Another quick inventory system update. The Resizable Container Demo now includes preliminary support for controllers.
Features:
The Resizable Container demo includes focus switching between UI dialogs with a controller.
Additional bug fixes:
The Sequencer demo’s spectrum analyzer is now scrollable, with an improved audio bus setup
Corrected the sequencer demo’s TFX guitar configuration
Setting the GGUIContainer’s content property allows for replacing scene content
The Inventory System Deep Dive and Architecture Guide helps game developers implement advanced multiplayer inventories using Godot Engine. The PDF Guide contains over 500 pages of code walkthroughs, diagrams, and explains concepts related to inventories, items, and more.
Here’s a collection of tutorials that are helpful if you’re new to using Control and Container nodes to create UIs in Godot 4. The Game Dev Artisan video covers creating a simple UI with a reload indicator for a simple 2D tank game: Clear Code’s 11+ hour Ultimate Introduction to Godot 4 has a chapter …
Years ago I purchased a game dev bundle on HumbleBundle. Part of that was a sound library called Pro Sound Collection. It’s pretty comprehensive, whether RPG or FPS, there are sounds for a ton of use cases. I might as well use them for something. Luckily for me, the sound collection is pretty well organized. …
A smaller update. The inventory components now have custom icons to make it easier to tell them apart. This release also includes additional bug fixes:
The latest version of the inventory system is available and includes refinements for the interaction demo and the main tour. New features: We’ve also got a handful of bug fixes:
Inventory System v1.9 available
Another quick inventory system update. The Resizable Container Demo now includes preliminary support for controllers.
Features:
Additional bug fixes:
The Inventory System Deep Dive and Architecture Guide helps game developers implement advanced multiplayer inventories using Godot Engine. The PDF Guide contains over 500 pages of code walkthroughs, diagrams, and explains concepts related to inventories, items, and more.
Related Posts
Building UIs in Godot 4
Here’s a collection of tutorials that are helpful if you’re new to using Control and Container nodes to create UIs in Godot 4. The Game Dev Artisan video covers creating a simple UI with a reload indicator for a simple 2D tank game: Clear Code’s 11+ hour Ultimate Introduction to Godot 4 has a chapter …
Audio Manager to handle the loading of sound effects in bulk
Years ago I purchased a game dev bundle on HumbleBundle. Part of that was a sound library called Pro Sound Collection. It’s pretty comprehensive, whether RPG or FPS, there are sounds for a ton of use cases. I might as well use them for something. Luckily for me, the sound collection is pretty well organized. …
Inventory System v1.4 available
A smaller update. The inventory components now have custom icons to make it easier to tell them apart. This release also includes additional bug fixes:
Inventory System v1.5 available
The latest version of the inventory system is available and includes refinements for the interaction demo and the main tour. New features: We’ve also got a handful of bug fixes: