Making videos for the web with Godot 4’s Movie Writer
Normally I use OBS for screen recording, but there are cases where it makes sense to use Godot’s built-in movie writer that was recently announced.
For example, if you have a slow PC or really demanding game, OBS will skip frames. It makes sense since OBS is just recording what’s on the screen in real time, while Godot has to do most of the work running the game. Recording with Godot directly will slow down the action at recording time, and you cannot hear any audio while that happens. But the video playback will end up being buttery smooth at 60 fps and include audio. It will also result in huge files. 321MB for 8 seconds, at 1280x800px (also Steam Deck’s native 16:10 resolution). Still, that’s not a video file I want to embed into any webpage or wherever as-is.
The best tool for converting video from the command line or programmatically is still ffmpeg. I’m running this on Windows in WSL2, on Ubuntu 22.04.
The best option for .webm seems to be the VP9 codec. Their docs provide some examples. I’ve tested a few parameters. For two-pass targeting an average bitrate, the target bitrate is specified with the -b:v switch:
# will take longer but smaller fileffmpeg-itilemap.avi-c:vlibvpx-vp9-b:v2M-pass1-an-fnull/dev/null&&\ffmpeg-itilemap.avi-c:vlibvpx-vp9-b:v2M-pass2-c:alibopustilemap-average.webm
This is what the output looks like:
gray@Battlestation:/mnt/c/Users/gray/godot/arpg$ffmpeg-itilemap.avi-c:vlibvpx-vp9-b:v2M-pass1-an-fnull/dev/null&&\ffmpeg-itilemap.avi-c:vlibvpx-vp9-b:v2M-pass2-c:alibopustilemap-average.webmffmpegversion4.4.2-0ubuntu0.22.04.1Copyright (c) 2000-2021 the FFmpeg developersbuiltwithgcc11 (Ubuntu 11.2.0-19ubuntu1)configuration:--prefix=/usr--extra-version=0ubuntu0.22.04.1--toolchain=hardened--libdir=/usr/lib/x86_64-linux-gnu--incdir=/usr/include/x86_64-linux-gnu--arch=amd64--enable-gpl--disable-stripping--enable-gnutls--enable-ladspa--enable-libaom--enable-libass--enable-libbluray--enable-libbs2b--enable-libcaca--enable-libcdio--enable-libcodec2--enable-libdav1d--enable-libflite--enable-libfontconfig--enable-libfreetype--enable-libfribidi--enable-libgme--enable-libgsm--enable-libjack--enable-libmp3lame--enable-libmysofa--enable-libopenjpeg--enable-libopenmpt--enable-libopus--enable-libpulse--enable-librabbitmq--enable-librubberband--enable-libshine--enable-libsnappy--enable-libsoxr--enable-libspeex--enable-libsrt--enable-libssh--enable-libtheora--enable-libtwolame--enable-libvidstab--enable-libvorbis--enable-libvpx--enable-libwebp--enable-libx265--enable-libxml2--enable-libxvid--enable-libzimg--enable-libzmq--enable-libzvbi--enable-lv2--enable-omx--enable-openal--enable-opencl--enable-opengl--enable-sdl2--enable-pocketsphinx--enable-librsvg--enable-libmfx--enable-libdc1394--enable-libdrm--enable-libiec61883--enable-chromaprint--enable-frei0r--enable-libx264--enable-sharedWARNING:libraryconfigurationmismatchavcodecconfiguration:--prefix=/usr--extra-version=0ubuntu0.22.04.1--toolchain=hardened--libdir=/usr/lib/x86_64-linux-gnu--incdir=/usr/include/x86_64-linux-gnu--arch=amd64--enable-gpl--disable-stripping--enable-gnutls--enable-ladspa--enable-libaom--enable-libass--enable-libbluray--enable-libbs2b--enable-libcaca--enable-libcdio--enable-libcodec2--enable-libdav1d--enable-libflite--enable-libfontconfig--enable-libfreetype--enable-libfribidi--enable-libgme--enable-libgsm--enable-libjack--enable-libmp3lame--enable-libmysofa--enable-libopenjpeg--enable-libopenmpt--enable-libopus--enable-libpulse--enable-librabbitmq--enable-librubberband--enable-libshine--enable-libsnappy--enable-libsoxr--enable-libspeex--enable-libsrt--enable-libssh--enable-libtheora--enable-libtwolame--enable-libvidstab--enable-libvorbis--enable-libvpx--enable-libwebp--enable-libx265--enable-libxml2--enable-libxvid--enable-libzimg--enable-libzmq--enable-libzvbi--enable-lv2--enable-omx--enable-openal--enable-opencl--enable-opengl--enable-sdl2--enable-pocketsphinx--enable-librsvg--enable-libmfx--enable-libdc1394--enable-libdrm--enable-libiec61883--enable-chromaprint--enable-frei0r--enable-libx264--enable-shared--enable-version3--disable-doc--disable-programs--enable-libaribb24--enable-libopencore_amrnb--enable-libopencore_amrwb--enable-libtesseract--enable-libvo_amrwbenc--enable-libsmbclientlibavutil56.70.100/56.70.100libavcodec58.134.100/58.134.100libavformat58.76.100/58.76.100libavdevice58.13.100/58.13.100libavfilter7.110.100/7.110.100libswscale5.9.100/5.9.100libswresample3.9.100/3.9.100libpostproc55.9.100/55.9.100GuessedChannelLayoutforInputStream#0.1 : stereoInput#0, avi, from 'tilemap.avi':Duration:N/A,start:0.000000,bitrate:N/AStream#0:0: Video: mjpeg (Baseline) (MJPG / 0x47504A4D), yuvj420p(pc, bt470bg/unknown/unknown), 1280x800 [SAR 1:1 DAR 8:5], 60 fps, 60 tbr, 60 tbn, 60 tbcStream#0:1: Audio: pcm_s32le ([1][0][0][0] / 0x0001), 48000 Hz, stereo, s32, 3072 kb/sStreammapping:Stream#0:0 -> #0:0 (mjpeg (native) -> vp9 (libvpx-vp9))Press [q] to stop, [?]for help[swscaler @ 0x55932cefff40] deprecated pixel format used, make sure you did set range correctly[libvpx-vp9 @ 0x55932cee54c0] v1.11.0Output#0, null, to '/dev/null':Metadata:encoder:Lavf58.76.100Stream#0:0: Video: vp9, yuv420p(tv, bt470bg/unknown/unknown, progressive), 1280x800 [SAR 1:1 DAR 8:5], q=2-31, 2000 kb/s, 60 fps, 60 tbnMetadata:encoder:Lavc58.134.100libvpx-vp9Sidedata:cpb:bitratemax/min/avg:0/0/2000000buffersize:0vbv_delay:N/Aframe=533fps=35q=0.0Lsize=N/Atime=00:00:00.00bitrate=N/Aspeed=0xvideo:0kBaudio:0kBsubtitle:0kBotherstreams:0kBglobalheaders:0kBmuxingoverhead:unknownOutputfileisempty,nothingwasencodedffmpegversion4.4.2-0ubuntu0.22.04.1Copyright (c) 2000-2021 the FFmpeg developersbuiltwithgcc11 (Ubuntu 11.2.0-19ubuntu1)configuration:--prefix=/usr--extra-version=0ubuntu0.22.04.1--toolchain=hardened--libdir=/usr/lib/x86_64-linux-gnu--incdir=/usr/include/x86_64-linux-gnu--arch=amd64--enable-gpl--disable-stripping--enable-gnutls--enable-ladspa--enable-libaom--enable-libass--enable-libbluray--enable-libbs2b--enable-libcaca--enable-libcdio--enable-libcodec2--enable-libdav1d--enable-libflite--enable-libfontconfig--enable-libfreetype--enable-libfribidi--enable-libgme--enable-libgsm--enable-libjack--enable-libmp3lame--enable-libmysofa--enable-libopenjpeg--enable-libopenmpt--enable-libopus--enable-libpulse--enable-librabbitmq--enable-librubberband--enable-libshine--enable-libsnappy--enable-libsoxr--enable-libspeex--enable-libsrt--enable-libssh--enable-libtheora--enable-libtwolame--enable-libvidstab--enable-libvorbis--enable-libvpx--enable-libwebp--enable-libx265--enable-libxml2--enable-libxvid--enable-libzimg--enable-libzmq--enable-libzvbi--enable-lv2--enable-omx--enable-openal--enable-opencl--enable-opengl--enable-sdl2--enable-pocketsphinx--enable-librsvg--enable-libmfx--enable-libdc1394--enable-libdrm--enable-libiec61883--enable-chromaprint--enable-frei0r--enable-libx264--enable-sharedWARNING:libraryconfigurationmismatchavcodecconfiguration:--prefix=/usr--extra-version=0ubuntu0.22.04.1--toolchain=hardened--libdir=/usr/lib/x86_64-linux-gnu--incdir=/usr/include/x86_64-linux-gnu--arch=amd64--enable-gpl--disable-stripping--enable-gnutls--enable-ladspa--enable-libaom--enable-libass--enable-libbluray--enable-libbs2b--enable-libcaca--enable-libcdio--enable-libcodec2--enable-libdav1d--enable-libflite--enable-libfontconfig--enable-libfreetype--enable-libfribidi--enable-libgme--enable-libgsm--enable-libjack--enable-libmp3lame--enable-libmysofa--enable-libopenjpeg--enable-libopenmpt--enable-libopus--enable-libpulse--enable-librabbitmq--enable-librubberband--enable-libshine--enable-libsnappy--enable-libsoxr--enable-libspeex--enable-libsrt--enable-libssh--enable-libtheora--enable-libtwolame--enable-libvidstab--enable-libvorbis--enable-libvpx--enable-libwebp--enable-libx265--enable-libxml2--enable-libxvid--enable-libzimg--enable-libzmq--enable-libzvbi--enable-lv2--enable-omx--enable-openal--enable-opencl--enable-opengl--enable-sdl2--enable-pocketsphinx--enable-librsvg--enable-libmfx--enable-libdc1394--enable-libdrm--enable-libiec61883--enable-chromaprint--enable-frei0r--enable-libx264--enable-shared--enable-version3--disable-doc--disable-programs--enable-libaribb24--enable-libopencore_amrnb--enable-libopencore_amrwb--enable-libtesseract--enable-libvo_amrwbenc--enable-libsmbclientlibavutil56.70.100/56.70.100libavcodec58.134.100/58.134.100libavformat58.76.100/58.76.100libavdevice58.13.100/58.13.100libavfilter7.110.100/7.110.100libswscale5.9.100/5.9.100libswresample3.9.100/3.9.100libpostproc55.9.100/55.9.100GuessedChannelLayoutforInputStream#0.1 : stereoInput#0, avi, from 'tilemap.avi':Duration:N/A,start:0.000000,bitrate:N/AStream#0:0: Video: mjpeg (Baseline) (MJPG / 0x47504A4D), yuvj420p(pc, bt470bg/unknown/unknown), 1280x800 [SAR 1:1 DAR 8:5], 60 fps, 60 tbr, 60 tbn, 60 tbcStream#0:1: Audio: pcm_s32le ([1][0][0][0] / 0x0001), 48000 Hz, stereo, s32, 3072 kb/sStreammapping:Stream#0:0 -> #0:0 (mjpeg (native) -> vp9 (libvpx-vp9))Stream#0:1 -> #0:1 (pcm_s32le (native) -> opus (libopus))Press [q] to stop, [?]for help[swscaler @ 0x562739e33040] deprecated pixel format used, make sure you did set range correctly[libvpx-vp9 @ 0x562739e14040] v1.11.0[libopus @ 0x562739e165c0] No bit rate set. Defaulting to 96000 bps.Output#0, webm, to 'tilemap-average.webm':Metadata:encoder:Lavf58.76.100Stream#0:0: Video: vp9, yuv420p(tv, bt470bg/unknown/unknown, progressive), 1280x800 [SAR 1:1 DAR 8:5], q=2-31, 2000 kb/s, 60 fps, 1k tbnMetadata:encoder:Lavc58.134.100libvpx-vp9Sidedata:cpb:bitratemax/min/avg:0/0/2000000buffersize:0vbv_delay:N/AStream#0:1: Audio: opus, 48000 Hz, stereo, flt, 96 kb/sMetadata:encoder:Lavc58.134.100libopusframe=533fps=3.2q=0.0Lsize=2600kBtime=00:00:08.86bitrate=2401.8kbits/sspeed=0.054xvideo:2479kBaudio:114kBsubtitle:0kBotherstreams:0kBglobalheaders:0kBmuxingoverhead:0.289294%
And on this ancient i7-4790K, it runs dog slow. It processed the 8.86-second-long video at 5% speed, dragging it out to almost three minutes. But the payoff is worth it. Instead of 321MB, the video file is down to 2.6MB:
It’s not Far Cry, nor Crysis, but it could be. The Realistic Jungle Demo demonstrates that Godot is capable of impressive visuals. If you want to run it yourself, download it from https://wrobot.itch.io/jungledemo. It was announced in this Reddit post. Update: The source code was released (with the commercial assets removed).
A little while ago, I created a type of AudioManager to make it easier to work with sound files in bulk: Rather than assigning audio streams by hand, I was doing it programmatically; reading the contents of a directory and using load() to get the resources. It worked great and saved a lot of time …
Years ago I purchased a game dev bundle on HumbleBundle. Part of that was a sound library called Pro Sound Collection. It’s pretty comprehensive, whether RPG or FPS, there are sounds for a ton of use cases. I might as well use them for something. Luckily for me, the sound collection is pretty well organized. …
New to Godot Engine? Want to get started creating awesome games quickly? Just use AI! AI learns (is trained) from online content (which is a whole separate topic). As a result, the quality of the answers the AI provides is based on the volume and variety of content available to learn from. Since Godot is …
Making videos for the web with Godot 4’s Movie Writer
Normally I use OBS for screen recording, but there are cases where it makes sense to use Godot’s built-in movie writer that was recently announced.
For example, if you have a slow PC or really demanding game, OBS will skip frames. It makes sense since OBS is just recording what’s on the screen in real time, while Godot has to do most of the work running the game. Recording with Godot directly will slow down the action at recording time, and you cannot hear any audio while that happens. But the video playback will end up being buttery smooth at 60 fps and include audio. It will also result in huge files. 321MB for 8 seconds, at 1280x800px (also Steam Deck’s native 16:10 resolution). Still, that’s not a video file I want to embed into any webpage or wherever as-is.
The best tool for converting video from the command line or programmatically is still ffmpeg. I’m running this on Windows in WSL2, on Ubuntu 22.04.
The best option for .webm seems to be the VP9 codec. Their docs provide some examples. I’ve tested a few parameters. For two-pass targeting an average bitrate, the target bitrate is specified with the -b:v switch:
This is what the output looks like:
And on this ancient i7-4790K, it runs dog slow. It processed the 8.86-second-long video at 5% speed, dragging it out to almost three minutes. But the payoff is worth it. Instead of 321MB, the video file is down to 2.6MB:
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The Godot Jungle Demo
It’s not Far Cry, nor Crysis, but it could be. The Realistic Jungle Demo demonstrates that Godot is capable of impressive visuals. If you want to run it yourself, download it from https://wrobot.itch.io/jungledemo. It was announced in this Reddit post. Update: The source code was released (with the commercial assets removed).
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Years ago I purchased a game dev bundle on HumbleBundle. Part of that was a sound library called Pro Sound Collection. It’s pretty comprehensive, whether RPG or FPS, there are sounds for a ton of use cases. I might as well use them for something. Luckily for me, the sound collection is pretty well organized. …
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