Go, Go, Godot!
  • 0

The Godot Jungle Demo

October 9, 2023

It’s not Far Cry, nor Crysis, but it could be. The Realistic Jungle Demo demonstrates that Godot is capable of impressive visuals.

If you want to run it yourself, download it from https://wrobot.itch.io/jungledemo.

It was announced in this Reddit post.

Update: The source code was released (with the commercial assets removed).

Posted in Godot.
Share
PreviousFire, Rain, and Black Hole particle effects
NextGenerating documentation for GDScript

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Related Posts

  • April 21, 2024

    Inventory System v1.13 available

    It’s been a while, but it was worth the wait. The latest version of the Inventory System is now available, with a long list of features, improvements, fixes, and documentation. This time the focus is on multiplayer. Let’s cover the features first: Bug fixes:

  • January 15, 2025

    Inventory System 2 Alpha 1 available

    The first alpha of the inventory system v2 is now available. For v2, a lot of refactoring work has been done with a focus on improving the developer experience. As part of that, the naming convention of the addon classes was streamlined and is more consistent now. The GDScript documentation comments have been improved significantly …

  • September 25, 2023

    Generating documentation for GDScript

    Any sufficiently large code base needs documentation. Documentation tends to come in all sorts of shapes and sizes. Among them are high-level architecture and design docs, class and method interface documentation, and inline comments to explain optimized or complex algorithms so the reader doesn’t have to parse the logic in their head (often, this is …

  • Wave Shooter title screen
    May 11, 2023

    The Pause Handler: Working around Godot 4’s particle jitter bug

    Godot Engine 4 has a bug (#50824) that causes particle jitter when the game is paused. It does look quite distracting. The Bug in Action This is a proof-of-concept wave shooter running in Godot Engine 4.0.2. Pausing the game was initially just a simple process_mode toggle. But as shown in the video clip above, there …

    © 2025 GoGoGodot.io. All rights reserved.