Anything Godot Engine related

  • Inventory System v1.17 available

    A new version of the Inventory System is available. This release includes various refinements to existing systems to flesh out more combat-related functionality. Inventory Ammo Provider The GGAmmoProvider component is responsible for providing ammunition to equipped weapons. Previously, it only had a “simple” strategy: Creating ammunition out of thin air. The new GGAmmoProviderInventoryStrategy pulls ammunition …

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  • Inventory System v1.16 available

    A new version of the Inventory System is available. This version requires Godot Engine 4.3 and includes many refinements. New Drag and Drop system The Drag-and-Drop component has received a major overhaul. The previous system was quite complex and the separation of the classes that implemented the click-and-drag and click-and-release approaches had so much overlap …

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  • Inventory System v1.15 available

    This inventory system release refines a lot of architecture guide sections based on customer feedback and adds over 100 additional pages to the PDF guide. Features: Bug fixes:

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  • Inventory System v1.14 available

    A new version of the Inventory System is available with more multiplayer-related features. The Multiplayer Interaction Demo can now run in multiple modes, through two separate implementations of the Character scene: The simple character scene leverages the MultiplayerSynchronizer and can either let the client have authority and move the character, or have the client send …

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  • Inventory System v1.13 available

    It’s been a while, but it was worth the wait. The latest version of the Inventory System is now available, with a long list of features, improvements, fixes, and documentation. This time the focus is on multiplayer. Let’s cover the features first: Bug fixes:

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  • Inventory System v1.12 available

    Crafting is here! The latest inventory system version is now available with the following features: The bug fixes:

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  • Inventory System v1.11 available

    The latest inventory system is now available and it focuses on multiplayer permissions. The new Access Manager component validates client requests to ensure players can’t cheat and interact with inventories they’re not supposed to be able to have access to. New features: Bug fixes:

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  • Inventory System v1.10 available

    We’re excited about this release, which includes a range of quality-of-life additions and refinements. Drag-and-drop support has been improved with a second strategy: Click-and-release: Simply clicking (and releasing) an item will pick it up. This leverages Godot’s force-drag functionality and approximates the drag-and-drop behavior that games like Valheim and Palworld use in their inventory items. …

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  • Inventory System v1.9 available

    Another quick inventory system update. The Resizable Container Demo now includes preliminary support for controllers. Features: Additional bug fixes:

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